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Serious Issues witth my VR Bicycle game

Hello! I am a software engineer, but I've not used Unity before. I have been working on a project but I have run into a hurdle that I cannot seem to solve. My project is to create a 3D environment...

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Unity VR Project Export on any android device

Hello everyone, I want to create my first VR Project using Unity and export it for any Android Device. My Question is : If I export an VR Project for Gear VR will it built and work on any android...

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Samsung VR - frame rate drop..

Any good tips for solving the dreaded black bars in the edge of the screen? have tried: disabling shadows baking light maps Marking all static objects turning on Multi threaded rendering and GPU...

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Gear VR - 360 Photo Tilt = Tilted UI

Hi all, So I've tweaked the samsung demo app for a 360 picture viewer and all was working fine. It has a simple left and right arrow UI in front to allow movement between pictures and these are always...

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VR interactive item

Hi dudes, any advice about triggering animations in vr? Using the unity vr samples I can figure out how to change materials, but I'd like to trigger an object to animate.. any links to appropriate...

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Problems with build and run (program works fine within Unity)

Hi all, I recently upgrdaded to the DK2 from the DK1 so I would be able to finish my thesis project. When I run my "game" within unity it seems to run fine. However when I build and run the game while...

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Unable to export properly in 3d for Oculus

Hi all I'm having a bit of a time sensitive problem that I'm hoping someone can help me out with. I am a graduate student working on an experiment set up like a simple game in Unity. I have had someone...

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Logging in with gear VR

Hi, We have a Gear VR app that requires the user to log in. At the moment I've hard coded the login. Is there a way to: 1. Start a VR as a "Normal" App. ie a NON VR app. 2. Then have them enter their...

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Advice for AR project

Hey everybody, I'm a beginner in unity3D, I would like some advice for my internship project, I have to create an app in Augmented Reality which allows access to database to get some GIS data and uses...

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Multiple camera layers in Unity using SteamVr

Hi all, At the bottom of this page, if you search for "Camera layering:", this is described as fairly straight forward: https://github.com/ValveSoftware/openvr/tree/master/unity_package/Assets/SteamVR...

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add interaction on a 360 spheric video (touch a shape to start a new texture...

Hi everybody, I'm trying to see if this some how possible to achieve, I've create a 360 video, inside a sphere with a new shader.. It's all works perfectly. What id like to achieve is, in some x...

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Oculus rift simulation for Cardiopulmonary resuscitation (CPR)

Dear friends If anybody has been working on the simulation for CPR simulation, do let us know kindly. We are working on a project to raise awareness regarding CPR in our community.. For the same we...

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Cardboard SDK issue on iOS

So i was making a NYT VR like app. Menu on portrait and actual scene on landscape and https://goo.gl/photos/8wycWq7fm5Sus8sz7 happens On android it works fine but i dunno how to solve this for iOS (it...

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5.3.1:Added support for VR Application Focus. All VR Players are now forced...

Hello, I am trying to debug networking by having a standalone Player running and editor player running. As soon as the editor player starts, the VR app no longer runs in background, it freezes....

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Cardboard unity sdk 0.7 CardboardAudio Renderer effect not found

Recently I downloaded new version(0.7) of google cardboard sdk for unity. While importing package this error occurred, but from what I know it's like that for everybody(and from what i have been told...

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7 Free Downloadable Vive Games built in Unity See what I learned building...

I built these 7 games last month in a day a each (well a night each after work), using Unity and SteamVR. Check out what I took away from it, download them (including source for 1), and share your...

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Just finished building 7 Vive games in 7 days with Unity - Download and try...

I spent my evenings last week building a game per day for the Vive. They're all samples of what you can build in Unity in 4-6hrs. I learned a lot about what's interesting & fun in the Vive and what...

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Equirectangular shader, how to support Stereo

I have equirectangular images and i use it with a skybox equirectangular shader (source) Now i need to use stereo images. In previous versione of Oculus SDK there are two camera, but now with recent...

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5.2 VR Camera matrices

We need to get the projection matrix and world to camera matrix from the VR cameras in order to extract frustum planes in an Oculus Rift implementation. Accessing the properties Camera.projectionMatrix...

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One eye renders squished objects

We're having a strange issue after moving up to Unity 5 and trying to get oculus working again. The build in Oculus Configuration Utility demo looks perfect. However when loading and running the Unity...

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