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Serious Issues witth my VR Bicycle game

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Hello! I am a software engineer, but I've not used Unity before. I have been working on a project but I have run into a hurdle that I cannot seem to solve.

My project is to create a 3D environment where a user can cycle around in, and view using Google Cardboard.

I have a basic environment, the bicycle model, the displaying in a Google Cardboard ready format, and the Bluetooth speed controller.

The issue is the bicycle and the physics of it. I have done basic 2D physics before in C++ but...

Serious Issues witth my VR Bicycle game

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