We're having a strange issue after moving up to Unity 5 and trying to get oculus working again.
The build in Oculus Configuration Utility demo looks perfect.
However when loading and running the Unity demo scenes in "OculusUtilities_SDKExamples_0_1_3_0_beta" things happen that make me sad. The warning text pops up and looks perfect, but all objects in the scene are vertically squished in the right eye by about 20%. (since the warning text is not distorted, that tells me it is not the...
One eye renders squished objects
The build in Oculus Configuration Utility demo looks perfect.
However when loading and running the Unity demo scenes in "OculusUtilities_SDKExamples_0_1_3_0_beta" things happen that make me sad. The warning text pops up and looks perfect, but all objects in the scene are vertically squished in the right eye by about 20%. (since the warning text is not distorted, that tells me it is not the...
One eye renders squished objects