Stereo convergence and distance
Hi all, I'm programming a project with the Rift that involves overlaying 3D objects on top of a non-stereoscopic video quad. It's supposed to blend the two together, but currently I see the 3D objects...
View ArticleiOS Google VR Related Xcode build issues
Getting the following linker errors when using Unity 5.6.0f3, xcode 8.3.2 (8E2002), and Google VR SDK 1.4.0. Previously was using Unity 5.6.0b10 with previous version of Google VR SDK, had all tons of...
View ArticleCamera facing billboards for VR
Camera facing particle billboards for VR. Has anyone managed to stop the rotation of them when rotating heads. See here: http://i.giphy.com/l3q2FlgFUsr5qVHTa.gif The particles look horrible in VR as...
View ArticleOVR Build Error
Hi guys, very new to building VR and am trying to get a scene built onto GearVR. Previously have had no issues, but today i integrated Wwise with Unity to create some audio, and can no longer build to...
View Article[Oculus Rift] AvatarSurfaceShaderSelfOcluding.shader will not import
Hi guys, new to Unity here. My friend and I were building a project in Unity 5.6, everything was going fine but after a recent Oculus SDK update we found that the AvatarSurfaceShaderSelfOcluding.shader...
View ArticleVuforia failed to initialize...
So this seems to be a common error with more than one cause http://stackoverflow.com/questions/37950316/vuforia-failed-to-initialize-on-android-l...
View ArticleRequest to release unity-project for "Real-time CG 360 Video Demo" from...
Hi there Is there a plan to release a sample project demonstrating the techniques presented at Vision VR/AR Summit demonstrating the Real-time CG 360 Video. Thanks in advance~
View ArticleBlackScrenn Easy movie texture mobile app
HI, all This is my first post here I'd like some help please regarding the Easy movie Texture. I am trying to play either a local file from streamingassets of on mp4 file in a server and in both cases...
View ArticleDelay when parenting a world positioned canvas to a tracked object using...
Hi folks! I'm making a game for HTC Vive in Unity 5.2.0f3 using the SteamVR plugin. When I create a world positioned canvas and parent it to an object with the SteamVR_TrackedObject component to follow...
View ArticlePlank Game
Hi everyone, I'm trying to make a game where you need to walk in VR on a plank between two buildings. There is a IRL plank which is exactly the same dimensions as the one in UNITY. (3.5m long, 15cm...
View ArticlePreventing the VR-checkbox from recalculating the cameramatrix
Hi, We are working with some custom hardware and need to be able to render in stereo. We can easily achieve this in Unity 5.5 by enabling VR and then choosing "stereodisplay (non-headmounted)"....
View ArticleUnity 5.6.0f3 Native GVR Android / iOS enabling and disabling VR
[Unity 5.6.0f3 + Gvr SDK v1.30] So far the Google VR SDK is just frustrating to work with. Even with Native SDK support in Unity 5.6 you still need the GVR SDK package implemented to be able to use the...
View ArticleCrazy fancy ASUS Android can't run Unity VR apps???
Hello all, I'm working with an Asus Zen Zoom phone, which is the one included in Google's "Google Expedition" packs sold at Best Buy and such. It's the phone they recommend for their VR apps. I'm...
View ArticleVRSettings.LoadDeviceByName() is creating a memory leak on Android.
I'm using this method (LoadDeviceByName) in my game followed by VRSettings.enabled = true to start VR at runtime. But when I try this approach, the GfxDriver (only the GfxDriver!) starts to grow every...
View ArticleUnity5.6.0f3, Unity Native Cardboard: How to add an onscreen button for...
I was still using unity googlevr sdk 0.8.1 because that is the only version that I can customize Cardboard UI element. Now I just tried newest Unity 5.6.0, and also removed all cardboard sdk related...
View ArticleGVR 1.5 released
Hey guys, I just noticed this has now released. There are a few things missing I'm still testing things out. The old trusty prefab GvrViewerMain is gone completely. So if you were reliant on GvrViewer...
View ArticleUnity VR Samples now available
Hi everyone, View attachment 165120 So this forum is full of super smart folks like you who likely know way more about VR than I do! but we also realised that there are a lot of people out there who...
View ArticleUnity Tree Billboard Bug!!! with Oculus UNITY WHAT IS GOING ON??
What is going on with the Tree Billboard Bug, any fixes??? I find it ridiculous that Unity has not fixed this issue. For those who are not aware of this issue, Tree Billboards rotations are wacky when...
View Articlehow to enable MR mode in Unity3D with steamVR?
Hi, I m new on Unity3D ,and I m working on a unity project (not game from game store) that need to shoot MR video…but i get the problem to show up the 4 quadrants view properly. and while the game is...
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