VR Desktop Mirror asset - x Windows and HTC Vive
This asset allow viewing and interacting with Windows Desktop (mainly Unity Editor) within VR. Useful for example for tuning variables in inspector without need to leave the VR headset. All...
View ArticleShowing different Content on each eye 5.6 IOS native cardboard
Hi im using Unity 5.6 with native Cardboard VR enabled on IOS and i want to display stereo Images so different content on each eye . before i used google cardboard plugin with the 2 camera setup so i...
View ArticleUnity 5.6 - GearVR camera set up for 2017 controller
Hi everyone, I am completely new to the Unity set up and coding. With the help of some fantastic online tutorials I have managed to set up my unity editor to build onto my Galaxy S8 and view my models...
View ArticleFixed VIVE Camera Position
Hello,everyone.None,I am developing a roller coaster application by SteamVR,I would like to fix the camera to the seat, the camera can only be rotated can not move to other locations, I have achieved...
View ArticleHow to add image effects to left or right camera in Google VR Unity?
I want to add image effects to left camera, but I only see it on editor mode. When I build it to android it can't see any effect.
View ArticleScreenPointToRay and ViewportPointToRay not working with VR
Environment: - Unity 5.6 - VR is active and rendering to the HMD My goal is to raycast from the mouse into the scene, with a VR camera. When using ScreenPointToRay on a VR camera the ray's direction is...
View ArticleAirSig VR 3D Gesture Recognition SDK
Hi everyone, 3D Gesture Recognition for VR helps VR/AR developers design content with intuitive interaction and authentication. For example, player can use VR controller to draw a symbol to quickly...
View ArticleOculus Rift and 6DOF rig Motion Cancellation
Hello! I am building a 6DOF motorcycle simulator with VR and I am choosing between Oculus rift and HTC Vive. The motion rig does some fast accelerations that would cause problems to the accelerometer....
View ArticleCompletely disable position tracking
Hi everyone I am doing a psychological research that requires me to present the visual stimulus on both Oculus Rift and HTC Vive. I am using Unity to build to experiment program, but to avoid any...
View ArticleStart timer with GVR controller
I'm new to unity and would like to develop a simple VR game that a timer starts when the player looks at the Start button and the timer stops when the player looks at the stop button. The timer...
View Article5.3.5 not compatible with DK2?
I'm guessing it is not, because when I tried to run a project in 5.3.5 with a DK2 I get a black screen, and there's this line in the release notes: VR: Updated Oculus API and plugin to version 1.3.2....
View ArticleStereoscopic rendering with the Google VR SDK ?
Hello Everybody I am building an app for the google daydream that makes use of 2D stereoscopic images. I am having issues figuring out how to set up my Main camera and how to tweak the instances of the...
View ArticleDeveloping Multi-Player games for HTC Vive HMDs but I only own a single HMD?
I have been building my first game for a month or so now and I feel im ready to start integrating multi-player functionality. I have never worked with multi-player workflows but would really like to...
View ArticleOculus only getting 46 frames per second on a blank project?
I am having real performance problems with oculus I just noticed it with my latest project and then I tried a blank project and I get the same results. If I create a new project, turn on VR and press...
View ArticleOculus DLL NOT Found Exception + Facebook Login in Unity game using VR Keyboard
Hello, Hope you are doing good ! I am working on a Unity Project for Samsung Gear VR. Its a kind of Endless Runner. I am stuck with 2 issues while developing the game: 1. DllNotFoundException:...
View ArticleMasters - Our Dev Blog
Hello, We are a team of three and are currently developing a VR game called MASTERS. We are a curious group in that only one of us has a full gaming background, having worked on titles such as Gothic 3...
View ArticleVR and Single-Pass Stereo Rendering-friendly water?
Morning all! Thanks in advance for any help. I'm just wondering if anyone can suggest a water asset - free or paid - that can handle single-pass stereo rendering and (Vive) VR? Most of them seem to...
View ArticleGearVR dev, unity version hell, the burden!
I'm developing for GearVR for about 3 years now and still the road to building for this platform isn't as simple as you would expect. Lately I'm having serious problems with every single Unity version...
View ArticleFREE Complete FPS multiplayer project for GearVR
It's not a real game. Only tests of some basic concepts . But it's playable and I hope to find you there (LOL). We can't talk because I have not implemented voice chat yet. Dowload the zip file:...
View ArticleEasy Way to Stream 360 Video into Unity with RICOH THETA
Set up Unity for 360 live streaming with the RICOH THETA S in 5 minutes. Access THETA UVC FullHD Blender from inside of Unity using a simple WebCamTexture. You do not need to stitch the spheres...
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