VR 360 Panorama Viewer
Hello guys! I've been trying to develop a VR panorama image viewer for Android using Unity and GoogleVR sdk. So far, I was able to make the app to view equirectangular images in 360 both in VR mode and...
View ArticleStart a VR enabeled game without VR
How can i start a VR enabled game without using VR? There must be a console command to turn off VR. I know there is a -vrmode to choose if you want either Oculus or OpenVR, but testing with off, none...
View ArticleHTC vive / Oculus cross compile
I am working with both Vive and Oculus (the new one) and I have noticed that when using Vive the camera position in the scene is much higher than on Oculus. Does anyone know how the Y of the camera is...
View ArticleWhat do you guys use for input with Cardboard and IOS?
I'm building a VR Viewer and on android there are plenty of options for input remote, leap motion, etc. For IOS I see no way to simulate a click? unless the person physically touches the screen. I see...
View ArticlePutting a Team together
Looking for VR developers familiar with VRTK. I know this industry is going to be huge and I'm looking for people to be the next Angry Birds haha. I'm more in on the business/financing side of things,...
View ArticleOcclusion culling with GoogleVR
I'm developing mobile VR game for google daydream and I'm a little bit confused by occlusion culling in VR. I read before that occlusion culling doesn't work in VR, but after searching for it on forums...
View ArticleGearVR Thermal issue solving
I made an GearVR application which streams and plays 360 stereo videos of which each is 50 seconds. However after viewing 4 of them, I get thermal issues on the Samsung Note 4. The app only consists of...
View ArticleNot able to play 360 pano image in Gear VR
Hi! I have created a custom 360 pano image and and now created a build in Unity for gear VR. Whenever I am trying to view the image , I am getting white screen. Can someone pls help. thanks
View ArticleVR Video Menu
Hi, I'am looking for a scripts in Unity to build a menu for 360 video. Unfortunately , instead of taking the C# class in school I went to filming lessons I'am trying my best to do something with code...
View ArticleGoogle CardBoard: How do I rotate the orientation?
I need to show the scene in a tablet that will respond like a phone but with the VR MODE off. the problem is that in the tablet it will set the orientation in a way that I have to move it in portrait...
View ArticleGearVR viewport issue
Hi, Working on a VR app for GearVR, we realized that our reticle seemed to be a little shiffted on the right. I tried to watch the phone screen outside the Gear and i realized that (have a look to the...
View ArticleChange FOV in 5.4* on Vive via script gone?
We are no longer able to adjust the FOV on the VR Camera after updating to 5.4 for the Vive version of our app. It does work with Samsung Gear however. Was this FOV control removed on purpose by Unity,...
View ArticleGetting angle of Vive controller in Unity 5.4
I'm trying to get the rotation (local or world) angles of either of the Vive controllers at runtime. How is this done? I've tried bringing them in as Transforms & GameObject in a script and...
View ArticleLargest VR/AR Hackathon at MIT Media Lab in October
We are attempting to put together the largest VR/AR Hackathon ever at the MIT Media Lab in Cambridge, Massachusetts this October (7th through 10th). We are expecting somewhere between 300-400...
View ArticleCombine Gamepad input and Gaze input using Unity UI
Has anyone found a solution to have both gamepad selection of UI elements along with gaze based selection using the Event System? Or using other 3rd party assets like Dialoge System and Inventory Pro...
View ArticleSteamVR + Vive: Scaling the camera rig around the player
Hi there I'm playing with player scale by scaling the camera rig's scale, but there's a limitation to this in that the scaling happens rooted to the anchor point. I wanted to try and work out a way to...
View ArticleSteamVR - How to display content in left/right eye?
Question was: SteamVR - How to display content in left/right eye? Solution is: By manually adding a GameObject with the SteamVR_Render component on it to your scene, you can specify a left and right...
View ArticleSetting Up Xbox Controller for Use in Unity VR
Hey all. So I already know how to set up scenes for VR and I know how to set up an Xbox controller for moving around on a monitor. But I can't find anywhere that explains how to set up an Xbox...
View ArticleVR Desktop Mirror asset - x Windows and HTC Vive
This asset allow viewing and interacting with Windows Desktop (mainly Unity Editor) within VR. Useful for example for tuning variables in inspector without need to leave the VR headset. Requirements...
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