We are no longer able to adjust the FOV on the VR Camera after updating to 5.4 for the Vive version of our app. It does work with Samsung Gear however.
Was this FOV control removed on purpose by Unity, or just change in some way I'm not detecting, or is this a bug with Steam VR?
Here is an example of the things we were doing with it:
Change FOV in 5.4* on Vive via script gone?
Was this FOV control removed on purpose by Unity, or just change in some way I'm not detecting, or is this a bug with Steam VR?
Here is an example of the things we were doing with it:
Code (CSharp):
- public float IncrementForFOV ()
- {
- float extentFOV = (targetFOV <...