Vive Controllers Doubled Visually on Movement
I'm having an issue where my game is running at 200 fps (5 ms CPU, 1 ms render), headset tracking is fine, but my controller models are showing doubled as I move them around. Its almost as if my...
View ArticleMaking a mirror for VR?
Hey there, i tried to make a mirror with the MirrorReflection3 (http://wiki.unity3d.com/index.php/MirrorReflection3) for VirtualReality. Works great in GameView on Desktop but in VR (HTC-VIVE) it's...
View ArticleGearVR Touchpad help
hello, i'm new to unity and i'm trying to use Touchpad in C# script to make simple movement either by swipes or single taps. Can anyone help with a basic script for this purpse? Thankyou in advance
View ArticleHow do I stop the Oculus Rift from pausing my app when taken off
When I take off the headset it pauses my app and the mirrored screen goes to black. How can I stop this behaviour? (Other than taping over the sensor) I want it to continue to run my app and continue...
View Article360video fps
Hi guys! I know that this might be a question that has bee asked for thousands of times.... but I'm still curious about how you guys make those 360 video experience with Unity that has no fps issue I...
View ArticleMovement in VR
Hello Everyone, I have problem with connecting Google Cardboard scripts with crossinput. I have no idea how to connect VR head rotation with joystick/pad onscreen. Its my first time on forum so please...
View ArticleOculus Rift completely freezes Unity editor
Hi there, I've been having this issue since I first got my CV1 5-6 weeks ago. I only have this issue in Unity as Unreal 4 is unaffected. It occurs when I plug in the headset USB. (the sensor USB and...
View ArticleSteam VR Playmaker Toolkit
First asset now in the asset store! I am using it for my games right now and if I ever need a new custom script I will add it right away to the asset to continue building a good base. There will also...
View ArticleIsMatrixValid (matrix) error spam when splitting up SteamVR eyes
To show a RenderTexture correctly in VR I need to render it separately for each eye. In order to achieve this, I followed the steps described here:...
View ArticleAlign GoogleVR with Compass.magneticHeading
I need to align a mobile device's gyroscope with magnetic north. I know I can't write to Unity's VR gyro directly, so I make a parent object for the VR camera object and perform rotations to the parent...
View ArticleVR Survey
Hello, I'm on the Product Management team here at Unity and am doing some research in the VR space. Please help me out by taking part in a short questionnaire. https://goo.gl/forms/C6aQ71vqb4Xp91jl2
View ArticleUnity, GTX1080 cards - Lens Matched Shading, Single Pass Stereo
Nvidia, 1080 (and better) cards now have a significant new feature, * Lens Matched Shading * Single Pass Stereo in short the 1080 (+) cards give you "the second eye for free" in hardware on the card....
View ArticleOculus PC SDK 1.7.0 - is it now useless?
Nowadays I just - get a windows10 PC - plug in an Oculus rift - download the stupid OculusHome app - open Unity, make an Oculus game - Click "Build" and save "game" to the desktop - double click on...
View ArticleUnity 5.1 VR Getting Started
FYI, Docs on the new Unity 5.1 VR support are here: http://docs.unity3d.com/Manual/VROverview.html Recommended Stable Version: 5.1.2p2 Here is the current list of known issues: Oculus 0.6.0.1 runtime...
View ArticleLink layer under camera view
Hello! I´m new in this forum. I don´t know if I am in the correct place to ask my doubs but anyway I think you can help me. I am working in an important proyect but I have a bib problem I have to do a...
View ArticleHow can I disable the positional tracking in Unity 5.4.0p4 for VR devices?
Hi, I'm on Unity 5.4.0p4 and need to disable the positional tracking for the camera. I need only the rotational tracking. In previous Unity3D versions I used the OVR implementation and moved the camera...
View ArticleI Can't Build and Run Google CardBoard to Android Phone?
I've been troubleshooting the build and run errors that I've been receiving while trying to deploy the GoogleVR DemoScene to my Samsung Galaxy S6 for a few days but so far, every error I fix produces a...
View ArticleGoogle VR Reticle Click on UI Button
So I am having this issue with using Google VR reticle where I cannot click a button. I have an image attached showing the heirarchy and the PlayButton is what I am trying to click. The Canvas has a...
View ArticleHow to get proper lighting shadows in VR@90fps?
Our first map was a mainly outdoor map and then I guess its OK with the directional light casting shadow in the shadow, all though its really, really strange that unity does this. But now we are moving...
View ArticleSteamVR HTC Vive Perf Issue, Brown "Other" section in Frame Timing (with...
Environment: PC Core i5, GTX 970 Unity 5.4.0f3. Currently I'm developing on a scene for SteamVR(HTC Vive), and I have a issue about the player performance. My scene is rather complex in its...
View Article