I'm building a VR Viewer and on android there are plenty of options for input remote, leap motion, etc. For IOS I see no way to simulate a click? unless the person physically touches the screen.
I see two ways around the issue:
1. You brilliant set of people recommend hardware solutions or remotes that do this.
2. Change the entire game to time-based selection (onEnter, onExit, Timer based selection) If this is the best solution are there any helpers or examples out there?
I've done...
What do you guys use for input with Cardboard and IOS?
I see two ways around the issue:
1. You brilliant set of people recommend hardware solutions or remotes that do this.
2. Change the entire game to time-based selection (onEnter, onExit, Timer based selection) If this is the best solution are there any helpers or examples out there?
I've done...
What do you guys use for input with Cardboard and IOS?