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Oculus Home application automatically starting

Alright, figured it out, you let it fully load, then you start with unity. What a pain

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Greater level of sickness?

I've just started to play with VR in Unity and realized that I have much greater level of nausea than in games like Euro Truck Simulator 2. I can spend an hour inside ETS2 and it's okay (may be just...

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How do you upgrade a gear vr project to use a later SDK?

Hi everyone, I made a gear VR project using Unity 5.2.2. It took about 3 months, and today I tried to submit it to the store. I submitted it, but got an error saying that I had to upgrade it to use the...

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Issue with GearVR development after exporting as Google Android Project

I'm new to Unity development. So, I would like to say sorry if my question is worthless for a thread. I started learning to develop an application in Unity for GearVR. In my scenario, I want to export...

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Google CardBoard Demo, VR Walking Query

Hi, I am working on the Google cardboard now, started newly i have exported the scene its working fine. But i want to move the camera by the user control i want to know is it possible in google card...

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Unity + HTC Vive + SteamVR Newbie Question

Hi, I'm awaiting an HTC Vive and plan to use Unity to build a demo. I wanted to make sure I have everything planned out in my head around how to do things so I can hit the ground running as quickly as...

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Oculus Rift compatibility tool GPU questions

Hello! I know this is a very simple question, but I don't know how to answer it myself or where else to ask it. I'm considering getting an Oculus Rift (mostly for development). Anyway, I have a Surface...

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How to use Cardboard Reticle: VR Gaze Pointer/Cursor, Cardboard Button, &...

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All Unity VR Samples for Google Cardboard (Tutorial & Download)

Convert Unity VR Samples to Google Cardboard: "The Flyer" game for Google Cardboard: "The Maze" game for Google Cardboard: "Shooter 360" game for Google Cardboard:

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Top 7 Games that need VR Remakes

Some games were made before their time. Games that seemed like they were created for VR before VR was a thing and before VR could even be a thing. Those games deserve a second chance.

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Automated Movement w/ Google Cardboard

Hi everyone! So far (I am very new with Unity) I have been able to create a terrain, Google Cardboard is working fine and I've included the Reticule so I can target and click things (hover for 2f) etc....

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VRDeviceType, IPD and FOV

Hi, What is the difference between the Stereo and Split VR devices types? Is it possible to get/set IPD and FOV for these devices ? Thanks!

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Nvidia VR SLI

Does VR SLI by Nvidia work in Unity, or is that work in progress for 5.x? It uses one graphics card per eye, so I guess that is not going to work out of the box.

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Filming 3D 360. Newbie questions. Need advice.

Have the gear vr and would like to get into filming 3D 360 video (or 180). I haven't bought a camera rig yet or used unity. I still have plenty of research to do. I'm hoping to get some info on the...

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[help] how do i use the leap motion controller

im not sure how to use the leap motion controller to with Unity. please help

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Misterious drop in performance when scene is loaded a second time

Hi guys, i'm facing a strange problem with my current project. I'm working on a custom viewer for stereoscopic cubemaps and I'm developing for Gear VR (S6). The app is composed by 2 scenes, a...

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Cardboard Question: "Place your phone in your viewer" screen. Is that a part...

Is that a standard screen that should be integrated into your game?

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[Unity 5.3] : [VRDevice] Initialization of device oculus failed

I just installed Unity 5.3 today december 8th, 2015, and I have tried my VR Windows player using Oculus DK2. Without any modification from my previous Unity 5.2 version, I now face the error...

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Tree bug in oculus build

when i build my project for oculus i'm having strange bug with my trees, but everything works great in editor.

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GearVR Sawtooth Wave in GPU Profiler (VR Samples)

For the GearVR Innovator Edition and S6 I'm noticing a weird pattern for Unity VR Samples project's GPU Profile: View attachment 180011 (Shooter 180)​ The GPU Usage's - specifically the Opaque...

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