Mirror Reflections in VR
Hej there, I'm currently working on a little VR project that needs to have mirror reflections. I'm using this script: http://wiki.unity3d.com/index.php/MirrorReflection4 for the reflections. Code...
View ArticleAdvice on creating 3d diagrams in unity
Hi everyone, I want to create a 3d diagram looking like this in unity3d? Any advice on libraries i could use? The ultimate goal is the show diagrams like this in a virtual reality environment. Thanks...
View ArticleVive Controllers Rigidbody::MovePosition
Hi all, I'm creating a cricket type game using the HTC Vive and I'm having issues with the ball sometimes going through the bat. I've searched for quite a while and have discovered that it seems to be...
View ArticleTracking position in 3d on mobile similar to Project Tango's SDK
I'm looking to try to use full 3d positional tracking on iphone. Reading Google Tango's documentation, it appears that this is possible using both motion tracking + camera using a method called...
View ArticlePost processing shader using SteamVR - aspect ratio issue
Hi all, I'm using an easy post-processing shader in Unity 5.4 with Steam VR and Oculus Rift. What I want is to obscure a circle around the center of the screen, with a known radius. The shader itself...
View ArticleInstantiating Game Objects at Raycast Collision
Hello, I'm new to raycasting. I'd like to have a laser pointer emitting from my Vive controller. When the laser collides with a game object, I'd like to instantiate a target/cross hair icon at the z...
View ArticleMissing Lights When VR Game is Played on a Different System
Hello, I'm working on a Vive SteamVR game. The other day I took it to a friends house, who also owns a Vive but doesn't have Unity installed. The build ran just fine however all of my scene lights were...
View ArticleGear VR can use Handheld.Vibrate()?
Hi all, I try to use Handheld.Vibrate(); in Gear VR App but don't work. Require a particular configuration or this feature is disable? Greetings.-
View ArticleHow to make a game like Pokemon Go?
Hello, I know the game is made with augmented reality, but this was the section which suited the most. How can I make such a game? I see tutorials about augmented reality but I do not know how to...
View ArticleHTC Vive opening and closing door
Hi, I'm new to unity and vr in general and trying to learn how to develop. I'm trying to create a door and open/close it based on if the user is pulling on the door knob or pushing the door. If you...
View ArticleSlight slowdowns in VR playback (Vive) - Sorted, my mistake!
Hi guys, I've been noticing the framerate seems to vary a little sometimes when I am playing back the scene in VR. It's only slight but sometimes it will just slowdow a little like it is under load and...
View Article360 Video
Hey guys and girls, new here. I'm an audio engineer looking into experimenting with 360 Video and binaural audio using Unity. I've recorded the footage with a Theta Ricoh. So far i've understood that i...
View ArticleSurvey About Virtual Reality
Hello, I am Angelika from Wirreanda Secondary School, in Australia. I was just wondering if anyone here would be able to complete this survey on V.R. gaming in relation to its impacts/potential impacts...
View ArticleOculus Steam Build Issue
Hey guys, I have a quick question for you regarding Oculus under Steam. I have a Oculus game made with unity that is compiling and running just fine (both with DK2 and CV1), it is set for Runtime 1.6...
View ArticleGearVR Volume controls.
Hey, Does anyone know what the input of the volume controls on the side of the headset are mapped to? I know the back button is Escape but can't find anything about the volume buttons. Many thanks.
View ArticleUnity3D w/ skybox vs. Oculus 360 Photos
Hello, I've been recently developing VR-based Unity applications, and I'm currently working on using the Gear VR for a 360 experience, comparable to the Oculus 360 photos application. However, I...
View ArticleTrying to get Display1-only Camera to match Camera with Display1 and both eyes
Hello, Working with Vive and Unity 5.4.22b although I dont think this is a beta issue. I have a Camera that is meant to display certain items on the desktop display but not the HMD. Display 1 However I...
View ArticleNative VR camera is great.. Not exposing IPD, not so great
How does one go about setting a unique IPD for the Camera when "Virtual Reality Supported" is ticked in Player Settings? Ideally a box should be enabled on checking this tick mark to enter IPD in mm or...
View ArticleGoogle Cardboard support
Is there any indication that Google Cardboard will be supported?
View ArticleGear VR - Interacting with native UI like web view for payments process
While working on a virtual shop we have came across different payment systems and each one of them provides a web view for processes like enter card details, connecting to bank etc. This works fine as...
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