Hi all,
I'm creating a cricket type game using the HTC Vive and I'm having issues with the ball sometimes going through the bat.
I've searched for quite a while and have discovered that it seems to be because the Vive controller's position is set using the transform, rather than using the Rigidbody::MovePosition functionality resulting in a 'teleporting' effect and the correct collision not occurring. Note: I have the cricket bat as a child of the controller.
I found...
Vive Controllers Rigidbody::MovePosition
I'm creating a cricket type game using the HTC Vive and I'm having issues with the ball sometimes going through the bat.
I've searched for quite a while and have discovered that it seems to be because the Vive controller's position is set using the transform, rather than using the Rigidbody::MovePosition functionality resulting in a 'teleporting' effect and the correct collision not occurring. Note: I have the cricket bat as a child of the controller.
I found...
Vive Controllers Rigidbody::MovePosition