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VR without cardboard sdk and without occulus sdk

hi i an new to unity, i want to do a vr app that works with any android phone and that does not require the user to install google cardboard so i wanted to understand if unity had a basic VR library...

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Audio in VR

Audio from directly in front or directly behind the player is muted significantly. Audio from the left or right is fine. This is without any spatialization plugin and Unity 5.4 RC1. With the Occulus...

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Error - The project "Q3" needs to be deployed before it can be started.

Im trying to load an existing game into unity. I'm getting the following errors when trying to deploy to hololens. The project "Q3" needs to be deployed before it can be started. Verify the project is...

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Get geotag or GPS coordinate for instancing an object, How?

The title says it all, How to do it? Does anyone know?

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Unity Tree Billboard Bug!!! with Oculus UNITY WHAT IS GOING ON??

What is going on with the Tree Billboard Bug, any fixes??? I find it ridiculous that Unity has not fixed this issue. For those who are not aware of this issue, Tree Billboards rotations are wacky when...

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Timed Gaze Input selection trigger for Cardboard?

In a previous project (using Oculus / Unity native VR), I custom-created a gaze-based selection system (ie. a timer is triggered upon entering a raycast collision, and an animated icon shows when the...

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Multiplayer Connectivity

Is it possible to do multiplayer connectivity between AR (Hololens) and VR (Oculus or Vive)?

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Gear VR moving by clicking the touch pad

Hey guys, I have to say that i am not scripter, the only thing that i need for my little game is to create is the movment of the player by clicking the touchpad on the Gear VR(move by click). I created...

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Background Cameras Lose HDR in VR?

I am experiencing an issue with HDR in VR. I am attempting to apply bloom to my scene, so I need to turn on HDR. However, my scene is so large that I have split my rendering over two cameras, a near...

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"No android module loaded"

Hello, I am trying to set up Unity for VR. When I go to build settings, and click on Android, there is no android module loaded. Which is weird because I do have VS loaded on my PC. well, I opened the...

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Animation causing game object to disappear(gear vr)

Hey all, Made a simple animation on a character via unity animator. The animation is simply a path for a guard to patrol on. It works fine when im just tweening between positions but as soon as I add...

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VR Desktop Mirror asset - x Windows and HTC Vive

This asset allow viewing and interacting with Windows Desktop (mainly Unity Editor) within VR. Useful for example for tuning variables in inspector without need to leave the VR headset. Requirements...

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How can I pull applications windows into unity like: "Virtual Desktop"?

What I'm trying to do specifically: Open a program on my desktop(Bluestacks, it's an android emulator). Play with the program inside Unity using the Vive controllers as my mouse. Ex: Play a life size...

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virtual reality go far beyond gaming

Ever since the release of the highly publicized Oculus Rift headset, the world is abuzz with a new frenzy for virtual reality gaming, as more and more people wish to take advantage of the new...

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Day and Night cycle not currently do-able? (performance)

So I spent most of the day playing with a day/night cycle in Unity tweaking values and stuff to realize that the frames drop below 90 whenever the sun changes rotation in VR. Even with quality settings...

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ARToolkit vs Vuforia

I used the latest versions of both AR frameworks 2 days ago. I could not get ARToolkit to track well and once it tracked, the result was very shaky. Vuforia was much smoother with webcam and also...

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Viewing UI elements when using stereoscopic

I'm using two sky boxes / two cameras to view stereoscopic renders successfully. Do I need to set up another camera to display UI elements? For example a selection radial linked to the camera to...

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Rendering single camera view with Cardboard SDK

Hi all, I'm just wondering if there's a way of building a VR app that uses a single camera window rather than the default twin-window format with the Cardboard SDK? Basically I want to be able to...

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ARToolKit scripts errors

Hi everyone! I am trying to work with ARToolKit (the latest version) in Unity 5.3.1 in MAC OS. I have been so many problems with it when i import in Unity (with a new project and nothing else but...

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Slight slowdowns in VR playback (Vive)

Hi guys, I've been noticing the framerate seems to vary a little sometimes when I am playing back the scene in VR. It's only slight but sometimes it will just slowdow a little like it is under load and...

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