Floating Point Origin issues at much lower values with VR
Hi, I'm having a lot of screen jitter at values as small as 5,000 from origin when using VR. It seams that the floating point precision issues are magnified when using VR, does anyone have any good...
View ArticleConnect a wiimote to an android device for vr movement
Hello, I'm looking for a way to connect a wiimote on an android device, for a unity 5 project. Has someone an idea how i can do this ? Is there an asset doing it ? Please tell me.
View ArticleOculus Main Camera shaking (ruining my raycast)
Hi guys, I'm trying to do a simple raycast towards where the user is looking, so he can pick up items and move them. However, my raycast is acting oddly, not staying put in one place. This is caused by...
View ArticleOSVR upgradable , really ?
OSVR is prized as open VR where you can change components and upgrade as you want. But i never seen upgrade components solds separatly to upgrade HDK 1.2 or HDK 1.3. I posted on forums about upgrades,...
View Article[BETA] Free Motion Sickness Eliminator Oculus Rift
Motion sickness is a large issue in VR especially in games that involve a first person controller. At Babilin Apps we have experimented with a few techniques to allow users to experience VR without the...
View ArticleHow to kill Oculus's head tracking(gyro sensor)
Hi guys, I have a optical sensor tracking system, and want to use it for tracking the Oculus. The sensor provides Position and Rotation data, so I want to deactivate Oculus's head tracking(gyro...
View Article2 compiler errors with steamVR for unity
I tried to play around with SteamVR, even if i have no dev version yet and waiting eagerly the arrival of the Vive consumer version. But i got 2 compiler errors with unity 5.4.0b10 right at the...
View ArticleGear VR Tutorial Query - Textureloader Image Formatting
Hi all, I've been working through the Gear VR Unity tutorial here and have hit an issue when I try to use my own 360 images. As covered in exercise 4 you can pre-load images as textures and/or point it...
View ArticleGoogle Cardboard - Gyro not working on phone
Hello there, I'm using: Cardboard SDK for Unity v0.6 Unity 5.3.4f1 Windows 10 In Unity my "game" looks like this: I set up the "Default Orientation" to Landscale Left. I manage to build the apk...
View ArticleHead mounting detection in Gear VR
how can i detect if a player put on the gear VR, there supposed to be a sensor to detect this is there a way to know inside unity
View ArticleAccess to proximity sensor
Hi everyone. I need have access to the proximity sensor for Gear VR, can your help me? thanks. Livensy
View ArticleJust finished building 7 Vive games in 7 days with Unity - Download and try...
I spent my evenings last week building a game per day for the Vive. They're all samples of what you can build in Unity in 4-6hrs. I learned a lot about what's interesting & fun in the Vive and what...
View ArticleWaitig for HTC Vive? http://learn.vrdev.school/courses/
Think http://learn.vrdev.school/courses/ might be well worth to check out as a quick down to earth introduction on the dev flow... Liked it a lot...
View ArticleGear VR - app not get past Splashscreen [ unity 4.6.2 serious issue, totally...
Recently we purchased the Samsung Gear VR headset and I got about everything running on the Galaxy Note 4 when it comes to simple mobile applications. However when I add an OVRPlayerController ( the...
View ArticleVuforia AR alternatives
hi, Vuforia beta 4 just ended, and they released the pricing: https://developer.vuforia.com/pricing Cannot continue using vuforia with those terms, prices, limits etc. (including extra fees for each...
View ArticleGetting a User's current network speed for determining media streaming...
I have done some searching on forums, google, etc. I have found tons of examples and discussion on determining if network connectivity is available but nothing on finding the actual speed of the...
View ArticleAndroid crash in Unity 5.3.4
I am testing out the Google Cardboard SDK and when I build to Android the app crashes before starting. The log says: Could not load symbol ovrp_GetEyeOcclusionMesh : undefined symbol:...
View ArticleTwo issues with Gear VR Development
Two issues i've seen with the Gear VR. I wanted to open a discussion to anyone else having these problems too. I'll be making the same post at the oculus boards. I've seen these floating around...
View ArticleAnimation causing game object to disappear(gear vr)
Hey all, Made a simple animation on a character via unity animator. The animation is simply a path for a guard to patrol on. It works fine when im just tweening between positions but as soon as I add...
View ArticleVR Recenter only Y Axis?
I use "UnityEngine.VR.InputTracking.Recenter();" to recenter the Oculus Rift view. But it only recenter the Y axis, not X and Y. Is that a bug or is there a solution for this? Unity 5.3.4f1 Oculus 1.10...
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