I am experiencing an issue with HDR in VR.
I am attempting to apply bloom to my scene, so I need to turn on HDR. However, my scene is so large that I have split my rendering over two cameras, a near camera and a far camera.
Both cameras have HDR enabled, the far camera has a depth of -1 and the near camera has a depth of 0. The bloom effect is on the near camera.
When using the editor (not in play mode), I see the correctly rendered image:
View attachment 192424
However, When I...
Background Cameras Lose HDR in VR?
I am attempting to apply bloom to my scene, so I need to turn on HDR. However, my scene is so large that I have split my rendering over two cameras, a near camera and a far camera.
Both cameras have HDR enabled, the far camera has a depth of -1 and the near camera has a depth of 0. The bloom effect is on the near camera.
When using the editor (not in play mode), I see the correctly rendered image:
View attachment 192424
However, When I...
Background Cameras Lose HDR in VR?