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Raycasting not working on Gear VR

Hello, I'm trying to do so that when you click on an object (cube) you get teleported inside of a sphere. Now it works for me in editor,but not in Gear VR. I'm suspecting that it doesn't detect the...

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Problems to build the game for Oculus Rift on OS X

Hello! I have some problems to build the game for Oculus rift on macbook. I do not have any VR glasses to test, but I have to build the game for them. I know the man who has the glasses. He tried to...

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Problems to escape from the DK1 on Unity samples

I am still using the DK1 to make my VR tests. When I load the Unity VR samples I cannot use the keyboard to escape the Warning screen and the escape Key to exit the Play mode on the HMD. Can anybody...

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How to use Cardboard Reticle: VR Gaze Pointer/Cursor, Cardboard Button, &...

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Galaxy S7 device id is 18 digits, which is not allowed to generate the osig file

I have a Unity project can be build on GearVR, But when I want to build it on S7, I found the length of deviceId for S7 is 18. Oculus only accept the length of deviceId below 16....

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Curved view on 360ยบ Video

Hi there! (See screenshot for reference) I developed a nice looking app that integrates 360ยบ videos to a sphere and works with the gyroscope to view around. I'm having this weird/strange curve view (I...

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Strange behavior with Raycast and Oculus Rift

I've been experiencing this strange "bug" it seems with my raycast in Unity using my Oculus Rift. So I've scripted a raycast, and used a Debug.DrawRay so I could visualize the ray and trouble shoot...

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Cardboard SDK NFC & External permissions

The Google Cardboard SDK says: android.permission.NFC permission is required by the Cardboard SDK to access Cardboard's NFC tag. android.permission.READ_EXTERNAL_STORAGE and...

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[Cardboard] Drag/Drop/Move objects with gaze pointer

Hello Guys!! I've just started creating games in Unity3d for google cardboard so im kinda newbie I know how to make script which will move up/down/forward the object after target it with gaze pointer...

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VR help for noob

I'm very new to Unity and have finally learned all about Menus and pausing and built game, however when i try to use the player settings VR supported, it only allows me to view my game scenes and my 2D...

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Head Tracking not working

I've got my game however the head tracking doesn't work, i'm wondering if you have to enable it or add a script somewhere to allow for "in" "out" movement, the accelerometers work just fine and allow...

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An issue of virtual reality camera 's rotaion initialization with unity 5.3.3p1

I want to set my camera rotation is the value of I in editor mode,But when I have connected oculus rift It will change my camera rotation ,Lead to VR camera change after the rotation of the camera is...

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Deploying Unity native VR to anything other than Oculus or Samsung GearVR...

I've been trying to deploy a testproject to an Android Device that is not an S6 or other GearVR Samsung Device. I have tried to use a Samsung S3, an LG G3 and Nexus 10 just to see if it works. I've...

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Question about VR Glasses

Hi, I don't have a budget for Oculus / Samsung Gear and all those expensive VR, so I thought to buy some low end VR glasses. I found on eBay a VR glasses called: vr shinecon It looks nice, it has the...

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LoadSceneAsync and dropped frames.

I am loading a scene using LoadSceneAsync. It seems that no matter what I do I get a dropped frame. To test this I crated a dummy scene with 10 (Generic Unity) boxes spaced out. The boxes are marked as...

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Cardboard and easyMovieTexture

I am able to set up a cardboard scene to play our 360 degree movie texture, however the source video is 360 3D video (top/bottom), when I look at the scene in cardboard, it is 2d, does anyone know what...

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Microsoft HoloLens support?

I wonder if we are going to see support of Microsoft HoloLens in Unity. Really hope so!

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Headphones issue?

someone knows because when I plug in my headphones begins to self-center the image when I look at the sides ? I have tried several headphones and all this happening to me . Thank you so much.

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Integrating Android Voice Recognition with my Cardboard Project

Hi, I am working with the Google Carboard SDK, and I actually try to integrate the Android native voice recognition service. Google Carboard SDK version 0.6 Unity version 5.3.1 f1 First question: Is...

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If it works with Oculus will it work with Samsung VR?

My unity game works with oculus dk1 and dk2. If we upload the game to the google play store will the VR activate for samsung gear? If not what do we need to do to get it to work for samsung like it...

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