No GvrViewer instance found when a scene reloads
I am fairly new to unity and have made a basic VR maze game. It works well but I wanted to add some script to reload the scene when you finish. The problem is, when the scene reloads I get an error...
View ArticleUnity Camera for VR with external positioning
Hi guys, I have a doubt that haunts me. According to Unity documentation to use the camera for VR purposes the camera should be child of another game object and any desired transformation should be...
View ArticleFading screen while falling
Hi everyone, I'm trying to add a white fading screen while falling in my Unity scene. I have this script for respawning as soon as I reach a certain height. public class respawn : MonoBehaviour {...
View ArticleUsing Gear VR touchpad to pause/play 360 video
Hi, On the off chance that this gets a response sooner than Unity Answers - I've been trying for a while now with little luck to set up a pause/play in my project. The idea is that I have a texture...
View ArticleUsing Gear VR touchpad to pause/play 360 video
Hi, On the off chance that this gets a response sooner than Unity Answers - I've been trying for a while now with little luck to set up a pause/play in my project. The idea is that I have a texture...
View ArticleXCode Error with Google Cardboard, Unity 5.4.2, GVR 1.0/1.2, XCode 8.2
Hi all, Im trying to build my Cardboard game for IOS. Im getting a ton of warnings (errors!?) and I really don't know how to proceed. All i've done was add Cardboard SDK functionality to the game and...
View ArticleVR stereoscopic view is gone when the game is built
Hi, I ran into a problem a couple days ago and can't seem to find a solution. I downloaded GoogleVR's bundle and decided to test the sample scenes that comes with it, and in the editor it works just...
View Article[Tutorial] Making a Mobile VR Game From Start To Finish
New series building a VR game from nothing to published on Google Play:
View ArticleAugmented Reality...what are the options
I hear a lot about Vuforia, but is that the only option? Can anyone share their preferred approach to creating augmented reality applications?
View ArticleVR for macbook?
I am looking for a VR headset to work with my macbook. I heard they don't exist? But it would be quite simple to stream to a head mounted display from a Mac so I don't get why it wouldn't exist? Is it...
View ArticleNo lighting until debug screen reset button is pushed in build.
This is kind of a crazy situation if you ask me. I'm using OpenVR/SteamVR, TexturePaint For Unity (asset store) and the SteamVR "Player" as the camera system. When I use the editor on sample scene one...
View ArticleAnyone know where to download google cardboard apk?
For my Nexus 7, "officially" it is not compatible with Google Cardboard from the Google Play store. But I would like to try it anyway. Does anyone have a link to a copy of the free google cardboard...
View ArticleShould I get a VR set now or wait?
I REALLY want to get into VR. But I don't want to buy too early. But then again I don't want to miss the boat. I like the sound of Samsung Gear VR, but then I've also been reading about Google Daydream...
View ArticleApk doesn't load after install
Hi guys, Please help me. I try to make a scene for Gear Vr in which you can walk around. All settings looks fine. I install the apk on my Samsung Galaxy S6 edge. When I install it and hit open, appears...
View ArticleCan I see the binocular VR view in the Unity editor or standalone?
I want to view a 3D scene on my laptop so it would look something like this: Is there some setting I can turn on in Unity to do this? (Or maybe some asset or shader I can download to view this?) Then I...
View ArticleSeams in Cylindrical projection Skybox
Hello, i built a simple Cardboard app with a skybox. For the skybox I followed this tutorial http://talesfromtherift.com/use-a-360-degree-panorama-as-a-skybox/ and used a cylindrical projection (1...
View ArticleVuforia vs Kudan vs Wikitude
Hi Have an upcoming Ar project(my first!) and have been rapidly trying to understand the various features and advantages of various Unity based solutions. So far have narrowed my choice to 3 1-Vuforia...
View ArticleFull Unity Crash on Play in Editor with Unity 5.5.1p2
My game has been working with SteamVR for a while and I'm trying to add in Oculus support. I added Oculus utilities, enabled the SDK in player settings, and setup NewtonVR to have Oculus and Vive...
View ArticleSamsung s6 exploding
Is anyone worried about samsung phones exploding while viewing vr and potentially burning your eyes out? I worry about such things.
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