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Destroy Moving Object with Vive Controllers

Hello, I am not 100% sure if this is the right place to post this question. I am extremely new to Unity and most scripting. I have a GameObject that orbits around a fixed point. I want to have it...

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Compatible phones

Hello people. Someone could tell me which are the cell phones that supports the virtual reality of unity. I for example have a lg lion (lg h340ar), can i use vr's apps of unity? Android 5.0.1

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Vr Extended mode

HI i have an oculus rift Dk1 and an Pimax 4K vr headset and i was wondering can i make an vr game that runs in extended mode ...i tried the vr feature in unity did not work as i my headset only works...

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Oculus touch, input for hand models

Hi, I've been trying to "attach" hand models to Oculus touch. So far I was able to do an idle animation and trigger a "grab" animation when you press one of the touch triggers. I defined a button input...

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Help with an error Cardboard SDK "warning CS0618"

Hello all I am getting this error far too often. I have the latest Cardboard SDK and latest Unity update. Anyone have a fix? Assets/Cardboard/Scripts/VRDevices/BaseCardboardDevice.cs(122,8): warning...

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BUILD ISSUE

I STARTED A NEW PROJECT ,ADDED THE CARDBOARD VR MAIN CAMERA AND A SIMPLE CUBE AND TRIED TO BUILD PROJECT IT SHOW ERROR (unable to merge android manifests ) WHAT TO DO PLZ REPLY ANYONE HAVING SOLUTION...

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BUILD ISSUE

I STARTED A NEW PROJECT ,ADDED THE CARDBOARD VR MAIN CAMERA AND A SIMPLE CUBE AND TRIED TO BUILD PROJECT IT SHOW ERROR (unable to merge android manifests ) WHAT TO DO PLZ REPLY ANYONE HAVING SOLUTION...

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Oculus OvrAvatar and OvrPlayerController - rotating the head or moving with...

Hi I' trying to integrate OvrAvatar example into my application where I'm using the OvrPlayerController already to move the player on the map. Unfortunately, even if I place LocalAvatar object under...

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ARToolkit and Unity3d for WebGL - webcam issue

Dear all, I'm trying to use Unity3d alongside with the ARToolkit to develop a very simple AR app which should simply target a marker and show a 3d model atop. I can set up the scene correctly, and in...

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Live Texturing 3D models with Unity3D

Does anyone have suggestion for plugins that allow us to capture drawings and turn them into textures for animated 3D models? Thanks! Live Texturing of Augmented Reality Characters from Colored Drawings

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Hololens - MovieTexture and videoStreaming

Hello everyone, Did someone manage to use a stream of mp4 (or any stream) to add it on MovieTexture or anytexture? Or do you know any asset for this ? I've tried using MediaDecoder and GST MovieTexture...

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Support for both: Vive and Oculus

Hi Is there a way to add support for both on the same game? The plugins and scripts seems incompatible so you can't have one game supporting both VR systems, or so that seems. Anyone managed to achieve...

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Android manifest

uses-sdk android:targetSdkVersion='22'> but library uses targetSdkVersion='24' I am having this error since I installed new version of Google VR. I wanna keep my minimum api level to 16 why this is...

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Android google vr

uses-sdk android:targetSdkVersion='22'> but library uses targetSdkVersion='24' What to do?

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Oculus OvrAvatar and OvrPlayerController - rotating the head or moving with...

Hi I' trying to integrate OvrAvatar example into my application where I'm using the OvrPlayerController already to move the player on the map. Unfortunately, even if I place LocalAvatar object under...

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Any way to get VRSettings.showDeviceView to render into a Render Texture?

Full screen mirroring is cool and all, but it's not very useful if I want to show it in a window, or some split screen UI, or anything else. So the way I have things set up now is to set showDeviceView...

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Basic VR setup on Samsung Gear

Hi Guys, I have loaded up the demo VR samples and stripped out everything I don't need so I just have the MainMenu that runs. I have added a animated toolbox that Imported from IClone and a Character...

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Vive controllers immediately disabled on play.

Hello, I'm having a bit of trouble with the default vive camerarig in unity3d. When the play button is pressed in unity both controllers are disabled and unassigned in unity. Renabling them the...

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IAP

I'm following the documentation here: https://developer3.oculus.com/docum...-pw-platform-walkthrough/#pgsg-pw-c-unity-ent I've completed all the steps under Oculus Platform Setup but I can't find the...

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Google CardBoard Demo, VR Walking Query

Hi, I am working on the Google cardboard now, started newly i have exported the scene its working fine. But i want to move the camera by the user control i want to know is it possible in google card...

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