Dear all,
I'm trying to use Unity3d alongside with the ARToolkit to develop a very simple AR app which should simply target a marker and show a 3d model atop. I can set up the scene correctly, and in game mode everything works fine. But as soon as I try and build the WebGL app - I chose WebGL because I'm on a Win7 system and I can't update it to a later version to deploy a dedicated app for my Windows Phone 10, and WebGL should be supposed to work on most mobile browsers (just not in mobile...
ARToolkit and Unity3d for WebGL - webcam issue
I'm trying to use Unity3d alongside with the ARToolkit to develop a very simple AR app which should simply target a marker and show a 3d model atop. I can set up the scene correctly, and in game mode everything works fine. But as soon as I try and build the WebGL app - I chose WebGL because I'm on a Win7 system and I can't update it to a later version to deploy a dedicated app for my Windows Phone 10, and WebGL should be supposed to work on most mobile browsers (just not in mobile...
ARToolkit and Unity3d for WebGL - webcam issue