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Running and displaying an emulator within a UNITY game on a texture or via a second camera.

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Hi,

This is just an, is it possible sort of question.

What I am looking at doing is a VR experience with old Retro computers (ZX Spectrum, Commodore 64, etc.)

Is there a way of running an app / program within a UNITY game and displaying that app / program on maybe a model of an old TV.

I am guessing its going to have to be scripted, and possibly capturing some buffers somehow, or maybe there is an asset out there which I have yet to discover.

Thanks

Mike

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