Google Cardboard V1 magnetic trigger issues , any advice ?
Hello Everyone I am working on my first google cardboard app at the moment and have been working on the magnetic trigger inputs and ran into some issues. Currently I am using cardboard controls + (...
View ArticleGoogle VR Optimization techniques?
Hi guys my team is running into a memory issue that results in crashes primarily on iOS but also at times on Android . The main camera and left / right eye cameras are fine . We believe the issue...
View ArticleNew Hyper Real Lighting and Materials Pipeline (Download ink)
Download a slice of our new hyper realistic real-time VR lighting and physically based material pipeline. Created in Unity and optimised at 90fps. [Download for HTC Vive or Oculus Rift here.]...
View ArticleGoogle VR Reticle Click on UI Button
So I am having this issue with using Google VR reticle where I cannot click a button. I have an image attached showing the heirarchy and the PlayButton is what I am trying to click. The Canvas has a...
View ArticleVR no Gyro
Hello, I am developing a VR game, I know that if I use the Gyroscope it would be accurate, but my phone lacks it, so I want to use the Accelerometer, I know it can be used because Recently I bought a...
View ArticleVR - Single Pass Stereo Rendering - Performance - No change
I'm benchmarking performance on Single Pass Stereo Rendering in Unity 5.4.0f3. From the blog posts I was anticipating a significant performance improvement, but looking at the profiler I'm not noticing...
View ArticleCamera with custom FOV while using SteamVR?
Hi, I'm doing a VR scene with Steam_VR. The problem I'm having is that every camera I put in the scene seems to be taken over by Steam_VR when I press play. For example, if I would want to do like a...
View ArticleWeird Reticle issue - GVReticle, GoogleVR SDK
I've been working with the Google VR SDK for Unity but I've run in to some weird issues with adding a reticle, specifically using the GoogleVR prefab GvrReticle. Up until a couple weeks ago the reticle...
View ArticleHow to create HeatMap in Unity
Hi, I am currently implementing heatmap, and I found a tutorial onlinehttp://www.alanzucconi.com/2016/01/27/arrays-shaders-heatmaps-in-unity3d/#more-2003. It's passing the array to shakers, However it...
View ArticleUnity VR google cardboard VR deployment
Hello. My name is Milos Radulovic and I'm an architect, who is starting to experiment with VR presentations of interior design (for now, exterior is in the plans also). I've used Unity for couple of...
View ArticleSteamVR: Up with the elevator...but no down
So here's my situation. I'm learning how Unity and VR works, using the HTC Vive, so I create a tower and an elevator on the side. I fumble around a bit, reading some books on Safari Books, before...
View ArticleLighting in VR is wonky
So, for some reason lighting doesn't work the same in VR as in standard mode. None of the lights work, only self-emitting textures work. I'm using 5.4.1. Any ideas? (Top image is standard... bottom...
View ArticleGear VR + Terrain Crashing
Has anyone been able to use Unity terrains with Gear VR? Using my current version (5.3.5f1), terrains cause an app crash. The same happens on a few other versions:...
View ArticleWhat 360 video editing software can be used to create hover over triggered...
We are creating the 360 landscape in Unity and we want to feature points which, when user hovers over, a pre rendered animation will be triggered. PROBLEM: I am having a hard time finding a software or...
View Articlepop 3d text in VR mode
I am new to Unity and i am working on a vr presentation( Cardboard) where i need to pop a 3d text when the GVR rectile is pointing on an object in the screen, i have got the pointer setup as per the...
View ArticleRandom frame rate drop with SteamVR
We've been using SteamVR in 2 projects recently and have found that in both of them sometimes the game will suddenly drop to under 10FPS (from 100+), stay there for a few seconds and then freeze Unity...
View ArticleSUNDANCE FILM FESTIVAL - New Horizons
Hello all, I have been asked by the New Horizons section of the Sundance Film Festival (which will be held in Park City, Utah January 19th to 29th) to port my APE Unity project to Oculus Rift. A...
View ArticleWhy are we not seeing more AR apps made in Unity?
Hey Guys, Wanted to know from all the developers on why we are not seeing great markerless AR apps and games made with Unity? Is lack of a really powerful SDK the main reason? Or are there others? I...
View ArticleNew Oculus rift not working on build
Hello, I brought the new oculus rift this week (Europe) for working with Unity3D Unity 5.4.1f1, Oculus utilities 1.8.9 installed. When I'm working on the Unity Editor, everything is working fine,...
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