Anyway to disable 1 Eye Camera
Hi, Could I check if any one knows of a way to disable one eye/camera (eg, left eye) when using Oculus with Unity ? Testing with 5.3.4p1 and Oculus Runtime 1.3.0
View ArticleWhy does the new Cardboard SDK remove support for Android 4.1 to 4.3?
I was just about to update my app with the newest version of the Cardboard SDK but just before I pushed the update to the store I got the message that a lot of supported devices would be dropped,...
View ArticleOculus Rift : Setting up tunelling
Hi all, I'm currently trying to implement "tunneling" which is a way to greatly reduce simulation sickness during locomotion in VR. I highly advise to take a look at the following video and try the...
View ArticleIssues with shadows and aliasing
I have been struggling to get a NVIS SX111 headset to run with Unity (running into the same issues on latest release as well as the beta). I managed to get the basic headset translation and rotation...
View ArticleUnity 5.3.4p1 roadblock with OVRPlugin 1.3.0 for Gear
I'm at a total roadblock and I can't seem to fix my issue. I have Unity 5.3.4p1 on Mac and trying to develop for the Gear. I have installed the Oculus Utilities for Unity 5 v1.3.0 and OVRPlugin for...
View ArticleGoogle Play App update without success after VR cardboard...
Hi... I'd like to know why I can't upload my new update for my app? I have added Google VR cardboard package in my project. If I copy apk to my device, then everything is working, but when I upload it,...
View ArticleGoogle CardBoard Demo, VR Walking Query
Hi, I am working on the Google cardboard now, started newly i have exported the scene its working fine. But i want to move the camera by the user control i want to know is it possible in google card...
View ArticleCamera.targetEye from scripting
this may be a dumb question, but I've searched the docs end-to-end, even browsed managed dll sources with monodevelop/ilspy (looking at CameraEditor... didnt help much) and still cannot find an answer...
View ArticleDark colors and shadowy areas shift/blur?
Hey all, Anyone seen this issue. When i look around really quick. The darker areas and blacks on my screen are blurry and kind of shifty. its like they drag behind or something I display my fps while...
View ArticleGoogle Cardboard Starts Sideways, Doesn't adjust
My google cardboard game starts sideways, and doesn't adjust so the screens aren't displayed correctly, every other aspect of the game works except the aspect ratio. I start the game the game starts by...
View ArticleDK2 Not initialized in Unity 5.3.4p1
Hello, Hope you are well. I updated my plugins and sdk for Oculus Rift, now my Rift is not being detected in Editor or in the build. My game was close to being published but this has set me back. I...
View ArticleUsing Unity GUI in VR
With a Gear VR and a world-space UI you can use the a unity GUI system however the targeting is off by some distance as you move your head away from the forward position - is there a known simple...
View Article[Solved] Google Cardboard - Screen Distortion is wrong
Hy, I'm playing around with the Google Cardboard SDK und tried to build an Android app for my Sony Xperia Z1 Compact. When testing in editor everything looks fine, but after deploying to my phone the...
View ArticleGoogle Cardboard IOS post effects
Hi what is the correct way to apply a post effect on the latest google cardboard sdk on ios using unity 3d 5.3.3. From what I've read you apply the effect on the main camera and the two stereoscopic...
View ArticleUnity 5 native VR support for Google Cardboard
Are there any plans for Unity 5 native VR support for Google Cardboard? I am asking this, because google cardboard has its qr-codes parameters for so many different sizes and glasses, and because it is...
View ArticleSteamVR - How to display content in left/right eye?
Hi, I'm trying to implement stereo cubemap, I have a left eye image and right eye image. How do I display it using steamvr plugin? I can't seem to find how. There is only 1 camera 'eye'... Please help
View ArticleAnimation causing game object to disappear(gear vr)
Hey all, Made a simple animation on a character via unity animator. The animation is simply a path for a guard to patrol on. It works fine when im just tweening between positions but as soon as I add...
View ArticleJittery Playback when moving headset on Android
Anyone else experiencing jittery issues when viewing from the headset and turning your head? I found a thread concerning Windows but not sure if all that applies to Android. Thanks
View ArticleVR which HRTF engine?
hi all, there is the oculus audio sdk and things like realspace 3d. what is the best way to implement binaural stereo sound with HRTF in your project? what are you guys using? Thanks
View ArticleLooking for a 360 screen capture plugin for Mac OSX
Hi, I am currently developing a google cardboard video game on Unity, and I am looking for a way to capture a 360 screenshot of my game. Unfortunately, I am owning a Macbook Pro, so there's no DirectX...
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