Tilt device to change scene Cardboard SDK
Hi All If you have seen the Cardboard demo app you will know that it allows you to tilt the device sideways to return to the home screen. I have never ventured into doing stuff with device movements. I...
View ArticleIssue with OVR Raycaster and World Space UI
Hi there ! So, I'll try to keep it simple : - I have an UI that the player can "pop" in front of him anytime during the gameplay - I've used scripts from the Oculus's unity framework so the player can...
View ArticleGear VR flickering
Hi, I just got my Samsung S7 and a Gear VR device. I am pretty impressed by the video examples, but bright areas appear VERY flickering to me. It looks like 25hz to me. What´s the reason behind this?
View ArticleWorld Canvas not displaying on Cardboard
As you can see in the image, I have the Canvas set to World Space, with the Main Camera from the CardboardMain prefab set as the Event Camera. I can see the Canvas elements displaying in the Game view...
View ArticleUnity 5.1 VR Getting Started
FYI, Docs on the new Unity 5.1 VR support are here: http://docs.unity3d.com/Manual/VROverview.html Recommended Stable Version: 5.1.2p2 Here is the current list of known issues: Oculus 0.6.0.1 runtime...
View ArticleOculus Home AKA Runtime 1.3 How do you work?
Hey Guys, Up until March 28th (when the Rift officially shipped) Oculus has used different Oculus Runtimes such as 0.6, 0.8 etc... but now it seems they have done away with downloading Runtimes going...
View ArticleAnti Aliasing VR
Hi I'm developing a vr app for Android with the Zeiss VROneSDK. Now I want to set anti aliasing in the quality settings to 2x Multi Sampling. When I do this, my objects aren't shown any more (see...
View ArticleGear VR - app not get past Splashscreen [ unity 4.6.2 serious issue, totally...
Recently we purchased the Samsung Gear VR headset and I got about everything running on the Galaxy Note 4 when it comes to simple mobile applications. However when I add an OVRPlayerController ( the...
View ArticleLenovo K4 Note ANTVR
Hi, Any one idea how to develop for Lenovo K4 Note ANTVR? ANTVR support 100 fov. Thanks in advance.
View ArticleNative VR camera is great.. Not exposing IPD, not so great
How does one go about setting a unique IPD for the Camera when "Virtual Reality Supported" is ticked in Player Settings? Ideally a box should be enabled on checking this tick mark to enter IPD in mm or...
View ArticleOSVR support ?
Hi, Unreal 4 has now native OSVR support. http://www.osvr.org/blog/?p=169 Can we expect Unity native OSVR support ?
View ArticleGoogle Cardboard Lens Distortion = Invisible UI
Hello, I'm trying to make a simple VR Player, but when I run my project, for some reason UI disappears, only in VR Mode, but if VR Mode is deactivate and I play it un 360 mode, all UI is visible. Some...
View ArticleGamma Difference on Oculus Rift Headset - surfaces snap to black
I'm working on a game on the Rift that takes place in low light. In the Editor, as I get the light intensity very low, I can get very near to black without getting all the way there. However, when...
View ArticleHow to achieve Sense of scale in VR, Camera, Texture Related?
I want to build a scene of an Astronaut floating in space around earth and acheive the sensation of scale. meaing, want to feel Very small and still grasp the size of the planet. Simple camera gave me...
View ArticleGoogle CardBoard Demo, VR Walking Query
Hi, I am working on the Google cardboard now, started newly i have exported the scene its working fine. But i want to move the camera by the user control i want to know is it possible in google card...
View Article[Unity 5.3] : [VRDevice] Initialization of device oculus failed
I just installed Unity 5.3 today december 8th, 2015, and I have tried my VR Windows player using Oculus DK2. Without any modification from my previous Unity 5.2 version, I now face the error...
View ArticleHow to change VR reticle via scripting?
Hi, I'd like to change the VR reticle when it's moved over different objects (like the old graphic adventure games) via scripting. Anyone know how I can do this? So I'd like the default dot when the...
View ArticleVuforia: how to swith Image Target
Hi everybody, Thank you very much for reading my issue, The final question will be : "How can i switch the selected Image Target in the ImageTargetBehaviour script? " Context : I'm trying to make...
View ArticleHow to stream live video on oculus via Unity?
We are designing a game in which the player will remotely control a vehicle that is located in a distant place. While doing this s/he should see the view from the 360 cam which is placed in the real...
View ArticleVR Recenter only Y Axis?
I use "UnityEngine.VR.InputTracking.Recenter();" to recenter the Oculus Rift view. But it only recenter the Y axis, not X and Y. Is that a bug or is there a solution for this? Unity 5.3.4f1 Oculus 1.10...
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