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GVR 1.30 built with Unity 5.6.0f3 not working on iOS device

I recently moved over to the latest version of Unity 5.6.0f3 Personal & I am using GVR SDK for Unity v1.30. I am building the app with Xcode 8.3.1 VR mode works when running in the editor in Unity...

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Laptop Suggestion For VR Development With Unity

There are minimum configurations for VR games. I guess i need more cpu/gpu power for development environment. can you share your VR development environments as laptops? is following laptop enough for...

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SteamVR Vive Controller textures missing.

Hi, I just began developing my first VR project (Vive, Unity 5.5.2f1). As a starting point, I downloaded and imported SteamVR and added the [CameraRig] to the scene. In game mode, everything seems to...

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Prevent user from looking through textures and moving in SteamVR play area

Good day! Here is a little intro. I'm creating vr experience, where user will be climbing on skyscraper. Question is next: How to prevent user from moving in steamvr play area and allow only head...

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Using GearVR's built-in Dpad to control? (Me Noob)

Hello, I am relatively to new unity as well as scripting. I just purchased my GearVr and I wish to use it for the game. I'v searched some tutorials on youtube and I came across this channel, However,...

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Unable to install APK to device!

Updated to the new version of Unity 5.6.. now getting this error when I try to build: CommandInvokationFailure: Unable to install APK to device. Please make sure the Android SDK is installed and is...

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Increase Size of Plane due to head movemet

Hello, I am very new to Unity and all the programming area. I have a HTC Vive and want to perform a simple example project. There is a plane with a texture in front of me, like a TV screen. When I lean...

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Vive - haptic vibration to haptic impact?

http://www.sporttechie.com/2017/04/...tch-baseball-users-feel-a-fastball-on-impact/ This is a link to an article about a japanese dev studio (Bascule) that "says" they modified the Vive's haptic...

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Unity 5.6 crashing when I hit play!

I just updated to Unity 5.6.0f3 and cannot run the game in editor without a hard crash. I have the latest Oculus utilities, but this also happened before. I'm developing for GearVR/Android but use the...

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(daydream)Gvr* working on editor but not in build versiĆ³n

Hi! While working in unity editor GvrController and GvrViewer function properly, but when I build the .apk on the mobile it doesnĀ“t work. It is like it doesnĀ“t dettect de funcitons. Anyone else got...

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Steamvr vive controllers touchpad axis

Hi guys, How to get x and y coordinates of touchpad? I can only get it from one controller, but the second one always returns 0. I get x and y in SteamVR_Controller.cs from state.rAxis0.x and...

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Oculus Controller Emulation?

I was using an Oculus Rift for work on a project that was made where the executable was run on my windows machine. Had to send back the Oculus Rift but I want to run the game to make a video capture. I...

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Different content in each eye

Hi all, We've been using the standard Oculus plugin for a while, and aside from the juddering problems caused by the most recent oculus runtimes, we've not had any issue with it. We're keen to move to...

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5.5.0f3 InputTracking.GetLocalPosition no longer works with Oculus Touch...

Somehow InputTracking.GetLocalPosition is suddenly giving me zero positions for both touch controllers. I used to be able to get tracking positions off these controllers just this morning, and now...

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Android Compatibility Issue

View attachment 223827 Why only 2581 Devices are supported in Playstore , How can i increase the compatible devices count ?

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[bug] Slow FPS and Slow Input axis reaction time lag using joystick or pad...

Hi there @thep3000 @Ed-unity my joystick has a reaction delay of 1 second. It works properly, If I turn off my VR Oculus rift the joystick and axis input work correctly. In editor and in the game. I'm...

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Oculus VR Splash Screen does not show

Hi everyone! I am trying to create a very simple splash screen where it shows a logo for a couple seconds in the VR headset before it launches to the application. (Regardless of the drawmode it just...

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Camera facing billboards for VR

Camera facing particle billboards for VR. Has anyone managed to stop the rotation of them when rotating heads. See here: http://i.giphy.com/l3q2FlgFUsr5qVHTa.gif The particles look horrible in VR as...

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Unity 5.6 Daydream and Vulkan crash on Google Pixel phone

Hi, I've been trying to use Vulkan for our VR Daydream game but everytime I select Vulkan as prefered API the app crashes when it starts. It builds without errors, installs fine on the device but when...

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Steam Interaction System, teleport to new scene

Hi, Do you use the Steam VR Interaction System? I would like to know how to teleport players in new scenes using the teleporters? I saw that you could switch between "move to location" and "switch to...

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