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Framerate alternates between 15 and 200 FPS since oculus 1.3 integration plugin installed

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Hallo all,

I have a strange behaviour in my game since I installed the Oculus 1.3 Runtime in my Unity 5.x Patch 3 installation:

The first launch of the game (with oculus connected) from the editor runs great with a high frame rate. After stopping and restarting the game, the framerate drops to 15 or 16 pfs. I need to restart the oculus runtime and Unity to gain the high framerate again.

A similar behaviour exists if the oculus is not connected: Sometimes, I get a framerate of nearly 200...

Framerate alternates between 15 and 200 FPS since oculus 1.3 integration plugin installed

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