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Swapping out Assets in Unity VR Samples

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Hi I have been trying to build my version of the flyer example within the Unity VR Samples pack.
I have tried on several occasions to swap out the astroid game object with another fbx file
i created.

I can't seem to get it working. Does anyone know how to do this. I have tried everything I currently
know and still can't get it to work.

Any help or instructions on how to do this would be amazing.

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