Quantcast
Channel: AR/VR (XR) Discussion
Viewing all articles
Browse latest Browse all 12131

To VR or not to VR, that is the question

$
0
0
So I'm working on a space game and I've had it working in VR since the Rift DK1. It's been kinda cool, but the further I get into the design, the more I'm doubting that it's a good fit for VR support.

The good:

* Great sense of scale, especially when flying near capital ships
* Ability to track enemy ships zipping around you via head movement
* Ability to acquire missile lock by looking at enemy ships
* Cool stereoscopic effect (lasers and missile trails have a very nice sense of depth...

To VR or not to VR, that is the question

Viewing all articles
Browse latest Browse all 12131

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>