Hello,
I have different ugui buttons that fade up and down as the user progresses through the scene. The problem is that VR Interactive Item activates even if the alpha is zero. Is there a setting I am missing that can ignore VR Eye Raycaster when the alpha is zero?
Thanks!
I have different ugui buttons that fade up and down as the user progresses through the scene. The problem is that VR Interactive Item activates even if the alpha is zero. Is there a setting I am missing that can ignore VR Eye Raycaster when the alpha is zero?
Thanks!