Are there ways to reduce the amount of movement or 'jitter' of your virtual objects when using Vuforia?
Even with a well lit default target (stones in this case), with a static camera and static target there is noticeable 'jumpiness' or jitter of my virtual objects in Unity.
Even with a well lit default target (stones in this case), with a static camera and static target there is noticeable 'jumpiness' or jitter of my virtual objects in Unity.