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VR UI issue

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I have my user interface set up in a world space canvas. When I start the game up, one of the buttons is highlighted and I can use the arrow keys to cycle through the buttons and select the option that I want. The problem is that if the mouse clicks somewhere in the screen, the UI loses its focus. Is there someway that I can disable mouse input or make sure that the UI on my world space canvas is always selected?

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