I know that oculus minimums for Gear VR are a steady 60 FPS. On my Galaxy S6 in an empty scene with no realtime lights or anything at all except for the OVRdebug info UI running to show me the FPS its stuck at 59.29-59.44 FPS.
If 60 is the minimum but an empty scene is not even 60+ whats up? What am I doing wrong? Its about these SAME numbers with my geometry and baked lighting and sounds aka my whole test scene running its around those same exact #'s.
If 60 is the minimum but an empty scene is not even 60+ whats up? What am I doing wrong? Its about these SAME numbers with my geometry and baked lighting and sounds aka my whole test scene running its around those same exact #'s.