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Unity 5.5 Oculus Touch and gamepad, shared input issue

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I love that we can now use the touch controllers as is, as gamepad controls, thanks!!
It works great except for the the vertical axis is inverted on touch, fine on gamepad.
Any ideas? I use the left gamepad stick to move the player fwd/back, when I picj up the touch the left hand touch analog is inverted... moving me back when I push up.
Where would I find the scripts or whats a good way to invert just the touch? I've tried the invert setting for the Vertical input, works like it should but...

Unity 5.5 Oculus Touch and gamepad, shared input issue

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