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Vive controller on its own without the headset?

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Hi all,

This might seem a bit of a weird question, but has anyone tried (and had any success with) using a Vive controller on its own in Unity without using the HMD?

I know that during normal operation the controllers talk to the HMD, which then relays all positional data to the PC, but I wondered whether it would be possible for a controller to function on its own if it were plugged into the PC via the USB cable?

I tried this, but Unity doesn't seem to recognise it as any kind of...

Vive controller on its own without the headset?

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