I'm building an iOS app in Unity that uses the Cardboard SDK and the Cardboard scene is being crushed horizontally when I transition from a scene that runs in portrait orientation, to the cardboard scene that runs in landscape. Here's what it looks like crushed...
![[IMG]]()
and here's what it should look like...
...
Why is the google cardboard view getting crushed when I change orientation?
![[IMG]](http://i.stack.imgur.com/jTwXT.jpg)
and here's what it should look like...
![[IMG]](http://i.stack.imgur.com/RNKqC.jpg)
Why is the google cardboard view getting crushed when I change orientation?