In Unity, using OpenVR and SteamVR, does it out the box support:
1) No Vive, i.e. can control with mouse, similar to Google Cardboard (i.e. holding down [Alt])
2) Oculus Rift (ex. DK2), or is this a legal licensing issue?
Thank you in advance!
PS: join our daily unity and vr dev stream for funsies at http://twitch.com/bonozoapps
1) No Vive, i.e. can control with mouse, similar to Google Cardboard (i.e. holding down [Alt])
2) Oculus Rift (ex. DK2), or is this a legal licensing issue?
Thank you in advance!
PS: join our daily unity and vr dev stream for funsies at http://twitch.com/bonozoapps