Mixed Reality Survey
Hi! i'm working on a project to make it easier to build augmented reality games with Unity. i would love to hear more about people's thoughts and experiences with AR development — if you want to help...
View Articleovrp_SetTrackingPositionEnabled via native OVR SDK?
Does anyone know how to implement the "ovrp_SetTrackingPositionEnabled" method found in the Unity "OVRPlugin.dll" using the C++ "Oculus SDK for Windows"?
View ArticleEmbedding 3D model into 360 photos using Unity
Hi, I'm new to the unity world and I had a thought to embed 3d models from 3dsMax into unity but instead of the skybox, can we use a 360 photo as the environment? I came across this post...
View ArticleUnity 5.1 VR Getting Started
FYI, Docs on the new Unity 5.1 VR support are here: http://docs.unity3d.com/Manual/VROverview.html Recommended Stable Version: 5.1.2p2 Here is the current list of known issues: Oculus 0.6.0.1 runtime...
View ArticleUnity beta 5.4.0f2 "OpenVR failed initialization "
Hi there! I get this error message every time I open Unity with Virtual Reality enabled VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound:...
View ArticleTest & experience VR within the editor. Stop wasting time on build & install...
Very large % of dev time is spent on waiting for build & install process on to the VR headset every time we change something and want to test it. We launched a solution for this, where you can...
View ArticleVR Multiplayer - Change gameObject on bullethit
Hello all. So i am working on this multiplayer VR game. Its like a paintball shooter, so what i want to do is to change colors on the scene gameobjects when hit by a bullet and then be sure that all...
View Articlehow can i make a start-up tutorial in my game. (how to controll the character)
i'm working on a vr project for people around 40 years old. most people of this age don't know how to use a controller. what i want to make is a pre-game tutorial. when i start-up the game, people...
View ArticlePort Vive game to Oculus
Hi i want port my vive game to oculus touch.Can i use same code with Open VR or should i use oculus sdk ? Best Regards
View ArticleAdding HTC Vive support to an Oculus Game
I've got an Oculus game that utilizes the Oculus SDK and OVRPlayerController and it's associated scripts. If I want to add Vive support (without motion controllers), do I have to do more than simply...
View ArticleHelp colliding HTC Vive controllers.
Unity Developers, I am currently developing a short HTC Vive game for my EPQ (extended project qualification) in which I am basically recreating the BBC game show of "Hole in the wall". I've finished...
View ArticleHololens pinch and move script
I've followed the hololens 200 series tutorials to try to just grab an object and move it around scene. I was able to do it with the astroman in the tutorial but when i apply the script to other...
View ArticleField of view script cause 'camera hang'
Since unity automatically change the field of view, i use this script to change the field of view per step, but the camera 'hangs' after changing the fov. I no longer can look around and i see a black...
View ArticleOculus Home application automatically starting
Alright, figured it out, you let it fully load, then you start with unity. What a pain
View ArticleCapsule/Box collider climbing issues
Hi, I'm working with the character controller from the Oculus sample framework and I have noticed that my character can climb up objects when colliding with their box colliders, its mostly when walking...
View ArticleLow FPS In Editor, High in Build
https://imagebin.ca/v/330dKfSARVL0 If you look at my screenshot, you can see in my profiler and stats that my FPS is high, but the vr fpr canvas is displaying 47 FPS. And when I actually put my headset...
View ArticleVirtual Desk with moving mouse...
HI guys. I made a cool little demo simulating my desk. I have a mouse and keyboard in the exact position of my real mouse and keyboard. it is eerily real feeling! I can reach out and touch the keyboard...
View ArticleIMGA Global: calling developers to enter our competition
After celebrating the 1st Annual Awards ceremony of IMGA Southeast Asia in November, IMGA returns to San Francisco for its 13th edition. The call for entries is now open. Submission is 100% free, it...
View ArticleTranslate CameraRig Along Gyroscopic GetComponent Vector
Hi, Preface: I am pretty much totally new to C#, but I had some previous python experience doing some small study projects on Arduino. I am trying to utilize the google cardboard SDK package for the...
View ArticleVuforia: Camera shaking
Hi guys, I'm new in Vuforia and I'm working on a project for my company and I'm testing Unity 5 with Vuforia to decide the technology to use. I have an issue with image target recognition. I can see...
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