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Samsung Gear VR - Detect Tap/Swipe

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Hi Guys,

First time Unity user, so please be kind!

I have ordered and received the Samsung Gear VR and have setup my dev environment and am able to create a project and deploy to the Gear VR for testing.

One thing I am stuck on at the moment and have not been able to find any simple tutorial or posts is how to detect a tap or swipe on the Gear VR touch pad.

I've tried using...

Code (csharp):
  1.  
  2. if (Input.touchCount > 0 ) {
  3.    // Do something
  4. }
Within the Update method, but nothing at all...

Samsung Gear VR - Detect Tap/Swipe

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