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Native VR camera is great.. Not exposing IPD, not so great

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How does one go about setting a unique IPD for the Camera when "Virtual Reality Supported" is ticked in Player Settings?
Ideally a box should be enabled on checking this tick mark to enter IPD in mm or cm.

Unity has showed the editor sandbox of building a VR world in VR at the recent Vision VR/AR summit, however the basics of stereoscopic rendering in VR need more attention.

Regards.

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