With Oculus rift attached running standalone in windows (5.3.2) I want to enable VR only in some sections of the app. This kind of works by using VRSettings.enabled true or false but when set to false the Dev Kit 2 still shows a static image of some kind (which I probably can not control?) - will this change in future?
Are VR apps expected to always have the device enabled?
Ideally I would want to show a static image on the device until another user on the PC has enabled the VR portion of...
turn O.Rift on and off during app
Are VR apps expected to always have the device enabled?
Ideally I would want to show a static image on the device until another user on the PC has enabled the VR portion of...
turn O.Rift on and off during app