Don't know if this is intended behaviour or a bug, but VRDevice.isPresent only returns true, if VRSettings.enabled == true. I wanted to use VRDevice.isPresent to determine if I can enable VR or not, but this behaviour makes that impossible.
Workaround: VRSettings.loadedDevice != VRDeviceType.None works even when VRSettings.enabled == false.
If this behaviour is not intended, I can file a bug report.
Workaround: VRSettings.loadedDevice != VRDeviceType.None works even when VRSettings.enabled == false.
If this behaviour is not intended, I can file a bug report.