After upgrading to Unity 5.3 we are experiencing a FPS that appear to be clamped at 55fps. Previously our project was running at minimum 75fps on Unity 5.1.3f1.
We have tried with both V-Sync on and off.
Our project is running on WIndows 10 x64, GeForce GTX 980 with latest drivers.
Is there anybody that can help solving this issue?
We have tried with both V-Sync on and off.
Our project is running on WIndows 10 x64, GeForce GTX 980 with latest drivers.
Is there anybody that can help solving this issue?