Where I can get the direct access to the shader?
I want to get full control of creating image: correct some values, etc.
I can't find.
Is it in the DLL?
Thanks!
=================
added:
I don't completely understand what happens when I click "Attach to Unity" in the place where usually "Start Debug" button.
I want to understand how it works.
Call stack does not help me because functions are called from the outside process. I need to see whole program, if it is allowed.
I want to get full control of creating image: correct some values, etc.
I can't find.
Is it in the DLL?
Thanks!
=================
added:
I don't completely understand what happens when I click "Attach to Unity" in the place where usually "Start Debug" button.
I want to understand how it works.
Call stack does not help me because functions are called from the outside process. I need to see whole program, if it is allowed.