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GrabPass is totally broken in 5.6.1 with Single-Pass Stereo Rendering??

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In Single-Pass Stereo Rendering, the GrabPass is totally unusable. It just diaplay in the left eye and the right eye is always dark. I have tested the unity's Shader: FX/Glass/Stained BumpDistort, the problem is the same. Are there any solution to solve the problem? We are getting stuck in this problem.

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