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ARToolkit on Unity - Detect several markers

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I'm using Unity3D and ARToolkit to create a system that recognizes different markers that are placed inside a house. My difficulty has to do with setting up Unity3D for this effect.
In the ARMarker (Script) there are four options for the "Type" of marker:
- Square (that only allows to define a single Pattern file - This would be great if it detected any pattern)
- Square barcode (that as long as I understand, only allows a single Barcode ID)
- Multimarker (that seems to be used...

ARToolkit on Unity - Detect several markers

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