Hi guys,
We want to have Single Pass Stereo Rendering working on an Android device. Is this something we could create with strictly shaders or does it require Unity engine changes?
Does the Android GPU need to support specific features to support this?
Thanks!
We want to have Single Pass Stereo Rendering working on an Android device. Is this something we could create with strictly shaders or does it require Unity engine changes?
Does the Android GPU need to support specific features to support this?
Thanks!