Hi guys,
I am doing a Hololens app using Unity 3D engine now and I want to implement one specific function, which is when the user is looking a 3D game object (for example, like a cube), it could highlight (or simply change color) the face that the cursor is on.
I did some research and find for me it is not an easy question. One solution I can think of is to first know which mesh triangle the user is gazing by getting it's index. And because every face has different triangle index so I...
How to highlight one face of a cube when gazing (using the HoloToolKit cursor)?
I am doing a Hololens app using Unity 3D engine now and I want to implement one specific function, which is when the user is looking a 3D game object (for example, like a cube), it could highlight (or simply change color) the face that the cursor is on.
I did some research and find for me it is not an easy question. One solution I can think of is to first know which mesh triangle the user is gazing by getting it's index. And because every face has different triangle index so I...
How to highlight one face of a cube when gazing (using the HoloToolKit cursor)?