Hello Guys, I am doing a game for Oculus in Unity. Game looks normal when VR supported is unchecked(OCULUS) and when I check VR supported box my game screen looks blurry and mesh edges are flickering and it seems like a low resolution game. FYI these problems occur only when VR support(OCULUS) is enabled.
Game when VR support is disabled :
https://drive.google.com/file/d/0B7ch9pMVqChxY2g5cDd4a0lMZkU/view?usp=sharing
Game when VR support is enablded :...
Oculus issue in Unity
Game when VR support is disabled :
https://drive.google.com/file/d/0B7ch9pMVqChxY2g5cDd4a0lMZkU/view?usp=sharing
Game when VR support is enablded :...
Oculus issue in Unity