Good morning everyone, I am trying to gain an understanding on how to change camera perspectives when inside my SteamVR project.
I want the user to be able to go from first person on the ground, to a birds eye view camera in the sky, where the user could be able to see the overview of the project area. Think of it like standing over a scale model of the Map.
Has anyone ever accomplished this or could help direct me in accomplishing this idea?
-Dylan
I want the user to be able to go from first person on the ground, to a birds eye view camera in the sky, where the user could be able to see the overview of the project area. Think of it like standing over a scale model of the Map.
Has anyone ever accomplished this or could help direct me in accomplishing this idea?
-Dylan