Quantcast
Viewing all articles
Browse latest Browse all 12131

Batches and Single Pass Rendering

Hi all,

I'm having an issue understanding how batches work with single pass stereo. In both single and multi-pass stereo my batches count is the same in a simple scene with only 2 cubes. I was expecting to see batches reduced by half on opaque geometry, since they can be drawn to both eyes on the same call with 2 eye transforms.

Looking at the frame debugger with single pass on, I see the amount of events I'd expect, where each cube only adds a single draw event. But my batches in the...

Batches and Single Pass Rendering

Viewing all articles
Browse latest Browse all 12131

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>