Hey everyone,
I'm trying to use the built in Cardboard SDK in Unity 5.6 but I want to disable the head tracking.
The main reason why I want to do this is I do not want to use the built in IMU in my device but rather control the camera with an external IMU.
I've tried putting transform.rotation = Quaternion.identity in multiple places trying to freeze the camera but that doesn't seem to work. Also couldn't find any good posts about how to disable the on board IMU.
Any ideas?
I'm trying to use the built in Cardboard SDK in Unity 5.6 but I want to disable the head tracking.
The main reason why I want to do this is I do not want to use the built in IMU in my device but rather control the camera with an external IMU.
I've tried putting transform.rotation = Quaternion.identity in multiple places trying to freeze the camera but that doesn't seem to work. Also couldn't find any good posts about how to disable the on board IMU.
Any ideas?